# Class PeerComponent

java.lang.Object
com.codename1.ui.Component
com.codename1.ui.PeerComponent

All Implemented Interfaces:
  `Animation, Editable, StyleListener`

public class PeerComponent extends Component
A peer component is essentially a "dummy" Codename One component used to calculate the position of the actual native platform specific component. The behavior of a peer component is very platform specific, it is meant for platforms where a native component can be integrated with a Codename One component. Codename One features such as glass pane, z-ordering, dialogs & menus might not work as expected in all situations where peer components are involved. E.g. a peer component might hide itself when a menu/dialog is shown and recreate itself when it is hidden/disposed.

- ## Field Summary

  ### Fields inherited from class Component

  `BASELINE, BOTTOM, BRB_CENTER_OFFSET, BRB_CONSTANT_ASCENT, BRB_CONSTANT_DESCENT, BRB_OTHER, CENTER, CROSSHAIR_CURSOR, DEFAULT_CURSOR, DRAG_REGION_IMMEDIATELY_DRAG_X, DRAG_REGION_IMMEDIATELY_DRAG_XY, DRAG_REGION_IMMEDIATELY_DRAG_Y, DRAG_REGION_LIKELY_DRAG_X, DRAG_REGION_LIKELY_DRAG_XY, DRAG_REGION_LIKELY_DRAG_Y, DRAG_REGION_NOT_DRAGGABLE, DRAG_REGION_POSSIBLE_DRAG_X, DRAG_REGION_POSSIBLE_DRAG_XY, DRAG_REGION_POSSIBLE_DRAG_Y, E_RESIZE_CURSOR, HAND_CURSOR, LEFT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NW_RESIZE_CURSOR, RIGHT, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, TOP, W_RESIZE_CURSOR, WAIT_CURSOR`

- ## Constructor Summary

  Constructors
  Modifier
  Constructor
  Description
  `protected`
  `PeerComponent(Object nativePeer)`
  This constructor is used by the platform implementation to create instances of this class use the static create method.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `boolean`
  `animate()`
  Allows the animation to reduce "repaint" calls when it returns false.
  `static PeerComponent`
  `create(Object nativePeer)`
  Use this method to encapsulate a native UI object
  `protected void`
  `deinitialize()`
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
  `protected void`
  `fireClicked()`
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
  `protected Image`
  `generatePeerImage()`
  The native implementation should implement this method to generate a native peer image representing the component
  `Object`
  `getNativePeer()`
  Returns the native peer instance
  `protected Image`
  `getPeerImage()`
  The peer image is drawn when the component doesn't exist or during transition a placeholder image can be placed in the beginning to show something while the peer is being created asynchronously.
  `protected void`
  `initComponent()`
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
  `void`
  `invalidate()`
  Updates the size of the component from the native widget
  `void`
  `keyPressed(int keyCode)`
  If this Component is focused, the key pressed event will call this method
  `void`
  `keyReleased(int keyCode)`
  If this Component is focused, the key released event will call this method
  `void`
  `keyRepeated(int keyCode)`
  If this Component is focused, the key repeat event will call this method.
  `protected void`
  `onPositionSizeChange()`
  Callback useful for sublclasses that need to track the change in size/position of the component (notice that this might be invoked too many times for a single change)!
  `void`
  `paint(Graphics g)`
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
  `protected void`
  `paintBackground(Graphics g)`
  This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
  `void`
  `paintBackgrounds(Graphics g)`
  This method paints all the parents Components Background.
  `protected void`
  `paintBorder(Graphics g)`
  Draws the component border if such a border exists.
  `protected void`
  `paintScrollbars(Graphics g)`
  Paints the UI for the scrollbars on the component, this will be invoked only for scrollable components.
  `protected void`
  `paintScrollbarX(Graphics g)`
  Paints the UI for the scrollbar on the X axis, this method allows component subclasses to customize the look of a scrollbar
  `protected void`
  `paintScrollbarY(Graphics g)`
  Paints the UI for the scrollbar on the Y axis, this method allows component subclasses to customize the look of a scrollbar
  `void`
  `pointerDragged(int[] x, int[] y)`
  If this Component is focused, the pointer dragged event will call this method
  `void`
  `pointerDragged(int x, int y)`
  If this Component is focused, the pointer dragged event will call this method
  `void`
  `pointerHover(int[] x, int[] y)`
  Invoked for devices where the pointer can hover without actually clicking the display.
  `void`
  `pointerHoverReleased(int[] x, int[] y)`
  Invoked for devices where the pointer can hover without actually clicking the display.
  `void`
  `pointerPressed(int[] x, int[] y)`
  If this Component is focused, the pointer pressed event will call this method
  `void`
  `pointerPressed(int x, int y)`
  If this Component is focused, the pointer pressed event will call this method
  `void`
  `pointerReleased(int[] x, int[] y)`
  If this Component is focused, the pointer released event will call this method
  `void`
  `pointerReleased(int x, int y)`
  If this Component is focused, the pointer released event will call this method
  `protected void`
  `setLightweightMode(boolean l)`
  An optional callback for peers indicating that the peer is now rendered as part of a transition or some other state and is thus not truly visible.
  `protected void`
  `setPeerImage(Image i)`
  The peer image is drawn when the component doesn't exist or during transition a placeholder image can be placed in the beginning to show something while the peer is being created asynchronously.
  `protected boolean`
  `shouldRenderPeerImage()`
  Subclasses should return true here if the peer image should be rendered instead of the actual peer

  ### Methods inherited from class Component

  `addDragFinishedListener, addDragOverListener, addDropListener, addFocusListener, addLongPressListener, addPointerDraggedListener, addPointerPressedListener, addPointerReleasedListener, addPullToRefresh, addScrollListener, addStateChangeListener, announceForAccessibility, bindProperty, blocksSideSwipe, calcPreferredSize, calcScrollSize, cancelRepaints, clearClientProperties, contains, containsOrOwns, createStyleAnimation, deinitializeCustomStyle, dragEnter, dragExit, dragFinished, draggingOver, dragInitiated, drawDraggedImage, drop, focusGained, focusLost, getAbsoluteX, getAbsoluteY, getAccessibilityText, getAllStyles, getAnimationManager, getBaseline, getBaselineResizeBehavior, getBindablePropertyNames, getBindablePropertyTypes, getBorder, getBottomGap, getBoundPropertyValue, getBounds, getBounds, getClientProperty, getCloudBoundProperty, getCloudDestinationProperty, getComponentForm, getComponentState, getCursor, getDefaultDragTransparency, getDirtyRegion, getDisabledStyle, getDraggedx, getDraggedy, getDragImage, getDragRegionStatus, getDragSpeed, getDragTransparency, getEditingDelegate, getGridPosX, getGridPosY, getHeight, getInlineAllStyles, getInlineDisabledStyles, getInlinePressedStyles, getInlineSelectedStyles, getInlineStylesTheme, getInlineUnselectedStyles, getInnerHeight, getInnerPreferredH, getInnerPreferredW, getInnerWidth, getInnerX, getInnerY, getLabelForComponent, getName, getNativeOverlay, getNextFocusDown, getNextFocusLeft, getNextFocusRight, getNextFocusUp, getOuterHeight, getOuterPreferredH, getOuterPreferredW, getOuterWidth, getOuterX, getOuterY, getOwner, getParent, getPreferredH, getPreferredSize, getPreferredSizeStr, getPreferredTabIndex, getPreferredW, getPressedStyle, getPropertyNames, getPropertyTypeNames, getPropertyTypes, getPropertyValue, getSameHeight, getSameWidth, getScrollable, getScrollAnimationSpeed, getScrollDimension, getScrollOpacity, getScrollOpacityChangeSpeed, getScrollX, getScrollY, getSelectCommandText, getSelectedRect, getSelectedStyle, getSideGap, getStyle, getTabIndex, getTensileLength, getTextSelectionSupport, getTooltip, getUIID, getUIManager, getUnselectedStyle, getVisibleBounds, getVisibleBounds, getWidth, getX, getY, growShrink, handlesInput, hasFixedPreferredSize, hasFocus, hideNativeOverlay, initCustomStyle, initDisabledStyle, initLaf, initPressedStyle, initSelectedStyle, initUnselectedStyle, installDefaultPainter, isAlwaysTensile, isBlockLead, isCellRenderer, isChildOf, isDragActivated, isDragAndDropOperation, isDraggable, isDragRegion, isDropTarget, isEditable, isEditing, isEnabled, isFlatten, isFocusable, isGrabsPointerEvents, isHidden, isHidden, isHideInLandscape, isHideInPortrait, isIgnorePointerEvents, isInClippingRegion, isInitialized, isOpaque, isOwnedBy, isPinchBlocksDragAndDrop, isRippleEffect, isRTL, isScrollable, isScrollableX, isScrollableY, isScrollVisible, isSelectableInteraction, isSetCursorSupported, isSmoothScrolling, isSnapToGrid, isStickyDrag, isTactileTouch, isTactileTouch, isTensileDragEnabled, isTraversable, isVisible, laidOut, longKeyPress, longPointerPress, onScrollX, onScrollY, onSetFocusable, paintBorderBackground, paintComponent, paintComponent, paintIntersectingComponentsAbove, paintLock, paintLockRelease, paintRippleOverlay, paintShadows, paramString, parsePreferredSize, pinch, pinch, pinchReleased, pointerHoverPressed, putClientProperty, refreshTheme, refreshTheme, refreshTheme, remove, removeDragFinishedListener, removeDragOverListener, removeDropListener, removeFocusListener, removeLongPressListener, removePointerDraggedListener, removePointerPressedListener, removePointerReleasedListener, removeScrollListener, removeStateChangeListener, repaint, repaint, requestFocus, resetFocusable, respondsToPointerEvents, scrollRectToVisible, scrollRectToVisible, setAccessibilityText, setAlwaysTensile, setBlockLead, setBoundPropertyValue, setCellRenderer, setCloudBoundProperty, setCloudDestinationProperty, setComponentState, setCursor, setDefaultDragTransparency, setDirtyRegion, setDisabledStyle, setDraggable, setDragTransparency, setDropTarget, setEditingDelegate, setEnabled, setFlatten, setFocus, setFocusable, setGrabsPointerEvents, setHandlesInput, setHeight, setHidden, setHidden, setHideInLandscape, setHideInPortrait, setIgnorePointerEvents, setInitialized, setInlineAllStyles, setInlineDisabledStyles, setInlinePressedStyles, setInlineSelectedStyles, setInlineStylesTheme, setInlineUnselectedStyles, setIsScrollVisible, setLabelForComponent, setName, setNextFocusDown, setNextFocusLeft, setNextFocusRight, setNextFocusUp, setOpaque, setOwner, setPinchBlocksDragAndDrop, setPreferredH, setPreferredSize, setPreferredSizeStr, setPreferredTabIndex, setPreferredW, setPressedStyle, setPropertyValue, setRippleEffect, setRTL, setSameHeight, setSameSize, setSameWidth, setScrollAnimationSpeed, setScrollOpacityChangeSpeed, setScrollSize, setScrollVisible, setScrollX, setScrollY, setSelectCommandText, setSelectedStyle, setShouldCalcPreferredSize, setSize, setSmoothScrolling, setSnapToGrid, setTabIndex, setTactileTouch, setTensileDragEnabled, setTensileLength, setTooltip, setTraversable, setUIID, setUIID, setUIIDFinal, setUnselectedStyle, setVisible, setWidth, setX, setY, shouldBlockSideSwipe, shouldBlockSideSwipeLeft, shouldBlockSideSwipeRight, shouldRenderComponentSelection, showNativeOverlay, startEditingAsync, stopEditing, stripMarginAndPadding, styleChanged, toImage, toString, unbindProperty, updateNativeOverlay, visibleBoundsContains`

  ### Methods inherited from class Object

  `clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

- ## Constructor Details

  - ### PeerComponent

    protected PeerComponent(Object nativePeer)

    This constructor is used by the platform implementation to create instances of this class use the static create method.

    ###### Parameters

    - `nativePeer`: the native platform specific peer component.

- ## Method Details

  - ### create

    public static PeerComponent create(Object nativePeer)

    Use this method to encapsulate a native UI object

    ###### Parameters

    - `nativePeer`: the native platform specific peer component.

  - ### getPeerImage

    protected Image getPeerImage()

    The peer image is drawn when the component doesn't exist or during transition a placeholder image can be placed in the beginning to show something while the peer is being created asynchronously. This image might be replaced by an internal image representing the actual content of the peer

    ###### Returns

    an image

  - ### setPeerImage

    protected void setPeerImage(Image i)

    The peer image is drawn when the component doesn't exist or during transition a placeholder image can be placed in the beginning to show something while the peer is being created asynchronously. This image might be replaced by an internal image representing the actual content of the peer

    ###### Parameters

    - `i`: the peer image

  - ### generatePeerImage

    protected Image generatePeerImage()

    The native implementation should implement this method to generate a native peer image representing the component

    ###### Returns

    a screenshot of the component

  - ### shouldRenderPeerImage

    protected boolean shouldRenderPeerImage()

    Subclasses should return true here if the peer image should be rendered instead of the actual peer

    ###### Returns

    true to render the peer image

  - ### getNativePeer

    public Object getNativePeer()

    Returns the native peer instance

    ###### Returns

    the native peer

  - ### animate

    public boolean animate()

    Allows the animation to reduce "repaint" calls when it returns false. It is called once for every frame. Frames are defined by the `com.codename1.ui.Display` class.

    ###### Returns

    true if a repaint is desired or false if no repaint is necessary

    Specified by:
      `animate` in interface `Animation`
    Overrides:
      `animate` in class `Component`

  - ### deinitialize

    protected void deinitialize()
    Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy. This allows the component to deregister animators and cleanup after itself. This method is the opposite of the initComponent() method.
    Overrides:
      `deinitialize` in class `Component`

  - ### fireClicked

    protected void fireClicked()
    When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly. When overriding this method you should also override isSelectableInteraction to indicate that a command is placed appropriately on top of the fire key for 3 soft button phones.
    Overrides:
      `fireClicked` in class `Component`

  - ### initComponent

    protected void initComponent()
    Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
    Overrides:
      `initComponent` in class `Component`

  - ### keyPressed

    public void keyPressed(int keyCode)

    If this Component is focused, the key pressed event will call this method

    ###### Parameters

    - `keyCode`: the key code value to indicate a physical key.
    Overrides:
      `keyPressed` in class `Component`

  - ### keyReleased

    public void keyReleased(int keyCode)

    If this Component is focused, the key released event will call this method

    ###### Parameters

    - `keyCode`: the key code value to indicate a physical key.
    Overrides:
      `keyReleased` in class `Component`

  - ### keyRepeated

    public void keyRepeated(int keyCode)

    If this Component is focused, the key repeat event will call this method.

    ###### Parameters

    - `keyCode`: the key code value to indicate a physical key.
    Overrides:
      `keyRepeated` in class `Component`

  - ### paint

    public void paint(Graphics g)

    This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.

    ###### Parameters

    - `g`: the component graphics
    Specified by:
      `paint` in interface `Animation`
    Overrides:
      `paint` in class `Component`

  - ### paintBackground

    protected void paintBackground(Graphics g)

    This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.

    ###### Parameters

    - `g`: the component graphics
    Overrides:
      `paintBackground` in class `Component`

  - ### paintBackgrounds

    public void paintBackgrounds(Graphics g)

    This method paints all the parents Components Background.

    ###### Parameters

    - `g`: the graphics object
    Overrides:
      `paintBackgrounds` in class `Component`

  - ### paintBorder

    protected void paintBorder(Graphics g)

    Draws the component border if such a border exists. The border unlike the content of the component will not be affected by scrolling for a scrollable component.

    ###### Parameters

    - `g`: graphics context on which the border is painted
    Overrides:
      `paintBorder` in class `Component`

  - ### paintScrollbarX

    protected void paintScrollbarX(Graphics g)

    Paints the UI for the scrollbar on the X axis, this method allows component subclasses to customize the look of a scrollbar

    ###### Parameters

    - `g`: the component graphics
    Overrides:
      `paintScrollbarX` in class `Component`

  - ### paintScrollbarY

    protected void paintScrollbarY(Graphics g)

    Paints the UI for the scrollbar on the Y axis, this method allows component subclasses to customize the look of a scrollbar

    ###### Parameters

    - `g`: the component graphics
    Overrides:
      `paintScrollbarY` in class `Component`

  - ### paintScrollbars

    protected void paintScrollbars(Graphics g)

    Paints the UI for the scrollbars on the component, this will be invoked only for scrollable components. This method invokes the appropriate X/Y versions to do all the work.

    ###### Parameters

    - `g`: the component graphics
    Overrides:
      `paintScrollbars` in class `Component`

  - ### pointerDragged

    public void pointerDragged(int[] x, int[] y)

    If this Component is focused, the pointer dragged event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerDragged` in class `Component`

  - ### pointerDragged

    public void pointerDragged(int x, int y)

    If this Component is focused, the pointer dragged event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerDragged` in class `Component`

  - ### pointerHover

    public void pointerHover(int[] x, int[] y)

    Invoked for devices where the pointer can hover without actually clicking the display. This is true for PC mouse pointer as well as some devices such as the BB storm.

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerHover` in class `Component`

  - ### pointerHoverReleased

    public void pointerHoverReleased(int[] x, int[] y)

    Invoked for devices where the pointer can hover without actually clicking the display. This is true for PC mouse pointer as well as some devices such as the BB storm.

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerHoverReleased` in class `Component`

  - ### pointerPressed

    public void pointerPressed(int[] x, int[] y)

    If this Component is focused, the pointer pressed event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerPressed` in class `Component`

  - ### pointerPressed

    public void pointerPressed(int x, int y)

    If this Component is focused, the pointer pressed event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerPressed` in class `Component`

  - ### pointerReleased

    public void pointerReleased(int[] x, int[] y)

    If this Component is focused, the pointer released event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerReleased` in class `Component`

  - ### pointerReleased

    public void pointerReleased(int x, int y)

    If this Component is focused, the pointer released event will call this method

    ###### Parameters

    - `x`: the pointer x coordinate

    - `y`: the pointer y coordinate

    Overrides:
      `pointerReleased` in class `Component`

  - ### invalidate

    public void invalidate()
    Updates the size of the component from the native widget

  - ### onPositionSizeChange

    protected void onPositionSizeChange()
    Callback useful for sublclasses that need to track the change in size/position of the component (notice that this might be invoked too many times for a single change)!

  - ### setLightweightMode

    protected void setLightweightMode(boolean l)

    An optional callback for peers indicating that the peer is now rendered as part of a transition or some other state and is thus not truly visible. In this case the peer should either make itself invisible or render itself as an image instead of natively

    ###### Parameters

    - `l`: true to enable lightweight mode, false to disable it